This is a demonstration of the work of shaders in conjunction with the Unity Viking Village.
This is the first version ("classic") of the Post-processing stack that was removed from the Unity Asset Store due to incompatibility with newer Unity versions.
I introduced some changes that fix incompatibility with newer versions of Unity. I also reduced the size of the asset (size 3Mb).
Script to create screenshots. You can take single screenshots and screenshots in automatic mode.
Customization of wind and other parameters of the shader.
Forcing a GUID to regenerate/refresh.
BlinnPhong shader package.
Transforming bones using a script during animation playback. This simple script allows you to rotate an animated object.
Only works with Animation Type - Humanoid.
Random spawn of objects above the ground using Physics.RayCast.
A small script to lock and hide the cursor in Unity.