Simple and fast shader for SkyBox.
You can make a skybox of any color. The skyline in SkyBox can be at any angle at your discretion.
This shader is baked in global lighting and reflections.
This shader works great with
Dynamic Sky Lite.
Only Built-in Render Pipeline.
For Unity version of at least 2019.1.8 (64-bit)
Current version 1.2
Information
This shader does not work with SRP (HDRP, URP)!
The asset has an example scene.
Direction A (x, y, z) and Direction B (x, y, z) - rotation of the horizon and color mixing with each other.
Direction A (w) and Direction B (w) - degree of color blur.
Noise Mix - mixes the gradient between two colors using noise. This is a necessary measure to avoid gradient "ladders".
The basics
Create a material, change the shader of the material to #NVJOB/SkyBox/Two Colors.
Open Lighting Settings.
Apply material to Skybox Material.
License
This project is licensed under
MIT License