Simple Water Shaders (Shaders Settings)

Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.

Shaders Settings (/ Simple Water Shaders / Water Specular)

Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.

Albedo Settings
Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.
Albedo Texture 1 - basic texture for water. Used in parallax.
Albedo Color - main color of the water, but depends on "Albedo Intensity", "Albedo Contrast" and the colors of Albedo Textures. HDR.
Albedo 2 Enable - enable Albedo Texture 2, disabled by default. Texture 2 mixes with texture 1.
Albedo Texture 2 - secondary texture for water. Used in parallax.
Albedo 2 Tiling - texture 2 tiling relative to texture 1.
Albedo 2 Flow - motion of texture 2 relative to motion of texture 1.
Albedo Intensity - overall intensity Albedo.
Albedo Contrast - overall albedo contrast
Shininess - specular shininess.
Specular Color - specular Color, HDR.
Soft Factor - amount of water depth. Lower the value, the more transparent.

Normal Map Settings
Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.
Normal Map 1 - basic normal map texture 1 for water. Used in parallax.
Normal Map 1 Strength - intensity of normal map texture 1.
Normal Map 2 Enable - enable mormal map texture 2, disabled by default. Normal map 2 mixes with normal map 1.
Normal Map 2 - secondary normal map for water. Used in parallax.
Normal Map 2 Tiling - normal map 2 tiling relative to normal map 1.
Normal Map 2 Strength - intensity of normal map texture 2.
Normal Map 2 Flow - motion of normal map 2 relative to motion of normal map 1.
Micro Waves Enable - turn on micro waves. Micro waves depend on normal map 2.
Micro Waves Scale - size of micro waves.
Micro Waves Strength - intensity of micro waves.

Parallax Map Settings
Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.
Parallax Map Enable - enable parallax map, disabled by default.
Parallax Map - parallax map texture 1 for water.
Parallax Map Tiling - parallax map tiling relative to normal map 1.
Parallax Amount - amount of parallax.
Parallax Normal Map 2 Offset - degree of parallax offset for normal map 2.
Parallax Flow - parallax flow rate.

Reflection Settings
Simple Water Shaders. Free Unity Asset. Nicholas Veselov Unity Developer. Николай Веселов Unity Разработчик Санкт-Петербург.
Reflection Cubemap Enable - enable reflection cubemap, disabled by default.
Reflection Cubemap - reflection Cubemap.
Reflection Color - reflection color, but depends on "Reflection Cubemap", "Reflection Strength", "Reflection Saturation" and "Reflection Contrast".
Reflection Strength - intensity of reflections.
Reflection Saturation - saturation of reflection.
Reflection Contrast - contrast of reflection.
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Nicholas Veselov Unity Game Developer
Николай Веселов Unity Разработчик Санкт-Петербург