Component Settings (/ Simple Water Shaders)
Albedo Movement
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Rotate Speed - speed of rotation of the direction vector of the Albedo motion. Dependency: Albedo 1, Albedo 2, Microwave.
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Rotate Distance - duration of movement in the direction of the direction of movement of the Albedo. Dependency: Albedo 1, Albedo 2, Microwave.
Normal Map Movement
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Rotate Speed - speed of rotation of the direction vector of the Normal Map motion. Dependency: Normal Map 1, Normal Map 2, Microwave, Parallax Map.
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Rotate Distance - duration of movement in the direction of the direction of movement of the Normal Map. Dependency: Normal Map 1, Normal Map 2, Microwave, Parallax Map.
Depth Texture Mode
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Depth Texture Mode - For working shaders on mobile platforms with Forward Rendering.
Wind Zone
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Water Sync With Wind - synchronize the direction of water movement with the direction of the wind. The default is off.
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Wind Zone Object - to synchronize the wind direction with the direction of water movement. If the "Water Sync With Wind" option is enabled, then the direction of the water is set by the direction of this object.